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Blackjack | ||||||||
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GameEventListener defines the listener API for game GUI classes.
| Method Summary | |
void |
setBasicStrategy(BlackjackEvent event)
Sets the basic strategy tutor in this game display object. |
void |
setDeck(BlackjackEvent event)
Sets the deck in this game display object. |
void |
setHouseRules(BlackjackEvent event)
Sets the casino options in this game display object. |
void |
setPreferences(BlackjackEvent event)
Sets the user preferences in this game display object. |
void |
setRound(BlackjackEvent event)
Sets the round in this game display object. |
void |
updateAvailableCommands(BlackjackEvent event)
Updates the set of commands available to this game display object. |
void |
updateBalanceLabel(BlackjackEvent event)
Updates the current balance label in this game display object. |
void |
updateBetLabel(BlackjackEvent event)
Updates the initial bet label in this game display object. |
| Method Detail |
public void setRound(BlackjackEvent event)
event - the BlackjackEvent being firedpublic void setDeck(BlackjackEvent event)
event - the BlackjackEvent being firedpublic void setPreferences(BlackjackEvent event)
event - the BlackjackEvent being firedpublic void setHouseRules(BlackjackEvent event)
event - the BlackjackEvent being firedpublic void setBasicStrategy(BlackjackEvent event)
event - the BlackjackEvent being firedpublic void updateBetLabel(BlackjackEvent event)
event - the BlackjackEvent being firedpublic void updateBalanceLabel(BlackjackEvent event)
event - the BlackjackEvent being firedpublic void updateAvailableCommands(BlackjackEvent event)
event - the BlackjackEvent being fired
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