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RAISE_BET_BUTTON_TEXT
- Static variable in class com.amoebacode.blackjack.display.button.
ButtonFactory
The text for the raise bet button
RAISE_BET_HORIZONTAL
- Static variable in class com.amoebacode.blackjack.display.
Location
The raise bet label horizontal position
RAISE_BET_VERTICAL
- Static variable in class com.amoebacode.blackjack.display.
Location
The raise bet label vertical position
RAISE_TIP
- Static variable in class com.amoebacode.blackjack.display.
ToolTipRegistry
The help text for the raise bet button
raiseBet()
- Method in interface com.amoebacode.blackjack.core.
IGame
Raises the initial bet by the default bet interval.
raiseBet()
- Method in class com.amoebacode.blackjack.core.
Game
raiseBet()
- Method in class com.amoebacode.blackjack.display.
GameDisplay
Executes a raise bet command.
raiseBetButton
- Variable in class com.amoebacode.blackjack.display.button.
GameButtonSet
The raise bet button
RaiseBetButton
- class com.amoebacode.blackjack.display.button.
RaiseBetButton
.
RaiseBetButton manages the Raise Bet user button.
RaiseBetButton(GameDisplay)
- Constructor for class com.amoebacode.blackjack.display.button.
RaiseBetButton
Default protected constructor.
RaiseBetCommand
- class com.amoebacode.blackjack.command.
RaiseBetCommand
.
DealCommand sends a raise bet command to its corresponding game.
RaiseBetCommand(IGame)
- Constructor for class com.amoebacode.blackjack.command.
RaiseBetCommand
Default protected constructor.
removeCard(BlackjackEvent)
- Method in class com.amoebacode.blackjack.display.
HandDisplay
removeCard(BlackjackEvent)
- Method in interface com.amoebacode.blackjack.event.
HandEventListener
Removes a card from this hand display object.
removeComponent(Component)
- Method in class com.amoebacode.blackjack.display.
DisplayManager
Removes the specified component from the primary layered pane.
resume(int)
- Method in class com.amoebacode.blackjack.display.
HandDisplay
Draws the card at the specified index and when appropriate, plays the corresponding audio clip (called when card animation finishes).
resumeQueue()
- Method in class com.amoebacode.blackjack.display.
DisplayElement
Resumes the game display queue.
resumeQueue()
- Method in class com.amoebacode.blackjack.display.
GameDisplay
resumeQueue()
- Method in class com.amoebacode.blackjack.display.action.
ActionQueue
Resumes processing the queue (called when the last action has finished).
round
- Variable in class com.amoebacode.blackjack.core.
Game
The current round of play
Round
- class com.amoebacode.blackjack.core.
Round
.
Round manages a round of blackjack, including the dealer hand and the player.
Round(IGame)
- Constructor for class com.amoebacode.blackjack.core.
Round
Default protected constructor.
roundActive
- Variable in class com.amoebacode.blackjack.core.
Game
Indicates whether the current round is active
roundDisplay
- Variable in class com.amoebacode.blackjack.display.
GameDisplay
The display for current round of play
RoundDisplay
- class com.amoebacode.blackjack.display.
RoundDisplay
.
RoundDisplay handles the round display objects, including the dealer and the player.
RoundDisplay(GameDisplay)
- Constructor for class com.amoebacode.blackjack.display.
RoundDisplay
Default protected constructor.
RoundEventListener
- interface com.amoebacode.blackjack.event.
RoundEventListener
.
RoundEventListener defines the listener API for round GUI classes.
RoundEventListenerCollection
- class com.amoebacode.blackjack.event.
RoundEventListenerCollection
.
RoundEventListenerCollection manages a collection of round event listeners.
RoundEventListenerCollection()
- Constructor for class com.amoebacode.blackjack.event.
RoundEventListenerCollection
Default public constructor.
Overview
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Blackjack
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amoebacode.com
.