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EARLY_SURRENDER
- Static variable in interface com.amoebacode.blackjack.core.
IHouseRules
The option of early surrender availability
EARLY_SURRENDER_ARG
- Static variable in class com.amoebacode.blackjack.strategy.
BasicStrategyServerUtil
The user argument that signifies early surrender availability
earlySurrenderAvailable()
- Method in interface com.amoebacode.blackjack.core.
IHouseRules
Indicates whether early surrender is available.
earlySurrenderAvailable()
- Method in class com.amoebacode.blackjack.core.
HouseRules
earlySurrenderAvailable()
- Method in class com.amoebacode.blackjack.display.
HouseRulesDisplay
Indicates whether early surrender is available.
endPos
- Variable in class com.amoebacode.blackjack.display.
AnimatedCard
The final position of the card to be animated
equals(Coordinate)
- Method in class com.amoebacode.blackjack.display.
Coordinate
Indicates whether this coordinate is in the same position as the specified coordinate.
equalsCard(ICard)
- Method in class com.amoebacode.blackjack.display.
CardDisplay
Indicates whether the card being displayed is equal to the specified card.
EventListenerCollection
- class com.amoebacode.blackjack.event.
EventListenerCollection
.
EventListenerCollection manages a collection of blackjack event listeners.
EventListenerCollection()
- Constructor for class com.amoebacode.blackjack.event.
EventListenerCollection
Default protected constructor.
execute()
- Method in class com.amoebacode.blackjack.command.
GameCommand
Executes this game command.
execute()
- Method in class com.amoebacode.blackjack.command.
RaiseBetCommand
Raises the bet in the corresponding game.
execute()
- Method in class com.amoebacode.blackjack.command.
PlayerHandCommand
Executes this player hand command.
execute()
- Method in class com.amoebacode.blackjack.command.
DeclineInsuranceCommand
Declines insurance for the corresponding player hand.
execute()
- Method in interface com.amoebacode.blackjack.command.
ICommand
Executes this command.
execute()
- Method in class com.amoebacode.blackjack.command.
HitCommand
Hits the corresponding player hand.
execute()
- Method in class com.amoebacode.blackjack.command.
StandCommand
Stands on the corresponding player hand.
execute()
- Method in class com.amoebacode.blackjack.command.
ShuffleCommand
Shuffles the deck in the corresponding game.
execute()
- Method in class com.amoebacode.blackjack.command.
SplitCommand
Splits the corresponding player hand.
execute()
- Method in class com.amoebacode.blackjack.command.
DealCommand
Deals the next round in the corresponding game.
execute()
- Method in class com.amoebacode.blackjack.command.
BuyInsuranceCommand
Buys insurance for the corresponding player hand.
execute()
- Method in class com.amoebacode.blackjack.command.
SurrenderCommand
Surrenders the corresponding player hand.
execute()
- Method in class com.amoebacode.blackjack.command.
DoubleDownCommand
Doubles down on the corresponding player hand.
execute()
- Method in class com.amoebacode.blackjack.command.
LowerBetCommand
Lowers the bet in the corresponding game.
executeCommand(ICommand)
- Method in interface com.amoebacode.blackjack.core.
IGame
Executes the specified game command, updates the available commands, finishes the round (when necessary).
executeCommand(ICommand)
- Method in class com.amoebacode.blackjack.core.
Game
executeCommand(ICommand)
- Method in class com.amoebacode.blackjack.display.
GameDisplay
Sends the specified command to the game object for execution.
executeGameCommand(ICommand)
- Method in class com.amoebacode.blackjack.display.
DisplayElement
Sends the specified game command to the game display object.
Overview
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