Blackjack
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E

EARLY_SURRENDER - Static variable in interface com.amoebacode.blackjack.core.IHouseRules
The option of early surrender availability
EARLY_SURRENDER_ARG - Static variable in class com.amoebacode.blackjack.strategy.BasicStrategyServerUtil
The user argument that signifies early surrender availability
earlySurrenderAvailable() - Method in interface com.amoebacode.blackjack.core.IHouseRules
Indicates whether early surrender is available.
earlySurrenderAvailable() - Method in class com.amoebacode.blackjack.core.HouseRules
 
earlySurrenderAvailable() - Method in class com.amoebacode.blackjack.display.HouseRulesDisplay
Indicates whether early surrender is available.
endPos - Variable in class com.amoebacode.blackjack.display.AnimatedCard
The final position of the card to be animated
equals(Coordinate) - Method in class com.amoebacode.blackjack.display.Coordinate
Indicates whether this coordinate is in the same position as the specified coordinate.
equalsCard(ICard) - Method in class com.amoebacode.blackjack.display.CardDisplay
Indicates whether the card being displayed is equal to the specified card.
EventListenerCollection - class com.amoebacode.blackjack.event.EventListenerCollection.
EventListenerCollection manages a collection of blackjack event listeners.
EventListenerCollection() - Constructor for class com.amoebacode.blackjack.event.EventListenerCollection
Default protected constructor.
execute() - Method in class com.amoebacode.blackjack.command.GameCommand
Executes this game command.
execute() - Method in class com.amoebacode.blackjack.command.RaiseBetCommand
Raises the bet in the corresponding game.
execute() - Method in class com.amoebacode.blackjack.command.PlayerHandCommand
Executes this player hand command.
execute() - Method in class com.amoebacode.blackjack.command.DeclineInsuranceCommand
Declines insurance for the corresponding player hand.
execute() - Method in interface com.amoebacode.blackjack.command.ICommand
Executes this command.
execute() - Method in class com.amoebacode.blackjack.command.HitCommand
Hits the corresponding player hand.
execute() - Method in class com.amoebacode.blackjack.command.StandCommand
Stands on the corresponding player hand.
execute() - Method in class com.amoebacode.blackjack.command.ShuffleCommand
Shuffles the deck in the corresponding game.
execute() - Method in class com.amoebacode.blackjack.command.SplitCommand
Splits the corresponding player hand.
execute() - Method in class com.amoebacode.blackjack.command.DealCommand
Deals the next round in the corresponding game.
execute() - Method in class com.amoebacode.blackjack.command.BuyInsuranceCommand
Buys insurance for the corresponding player hand.
execute() - Method in class com.amoebacode.blackjack.command.SurrenderCommand
Surrenders the corresponding player hand.
execute() - Method in class com.amoebacode.blackjack.command.DoubleDownCommand
Doubles down on the corresponding player hand.
execute() - Method in class com.amoebacode.blackjack.command.LowerBetCommand
Lowers the bet in the corresponding game.
executeCommand(ICommand) - Method in interface com.amoebacode.blackjack.core.IGame
Executes the specified game command, updates the available commands, finishes the round (when necessary).
executeCommand(ICommand) - Method in class com.amoebacode.blackjack.core.Game
 
executeCommand(ICommand) - Method in class com.amoebacode.blackjack.display.GameDisplay
Sends the specified command to the game object for execution.
executeGameCommand(ICommand) - Method in class com.amoebacode.blackjack.display.DisplayElement
Sends the specified game command to the game display object.

Blackjack
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